TALES OF THE TAROKKA

The ghastly Vistani crone reaches for the Tarokka deck with withered hands, bangles clattering down her bony arms. She draws a card and stares at its telltale face in the guttering candle’s glow. The old woman gazes ominously at the reading as a frigid draft wafts through the creaking room, extinguishing the candles one by one.

As darkness encroaches, the woman’s rheumy eyes widen at the sight of wispy tendrils drifting across the worn floorboards. The portent is clear—the Mists approach once more, eager to claim new victims. These poor souls will roam the Domains unprotected, at the mercy of the Dark Powers’ cruel whims. They can only hope their sanity withstands the terrors ahead… should they survive at all.

THE HIGH DECK

THE MARIONETTE

Odiare
COMING SOONIn the child-ruled village of Odiare, the evil marionette Maligno manipulates a naive toymaker into creating his minions, orchestrating a silent coup that removes all adults from power.

THE MISTS

Sea of Sorrows
COMING SOONStranded amidst the storm-ravaged Sea of Sorrows, the adventurers are offered a lifeline by Captain Pietra van Riese of the zombie-crewed ship, The Relentless. The price for their safety? The beard of the haunted Bluebeard, tormented endlessly by his wives in his spectral fortress. In the deceptive calm of the Mists, their journey promises not only a test of their courage but also their spirit.

THE RAVEN

Isle of the Ravens
COMING SOONA storm of ravens obscures an island shrouded in mystery and despair, where an impossibly tall tower pierces the sky. Amid the feathered chaos, a nameless Lady, her sight stolen by the very creatures she once controlled, is haunted by her forgotten past. In this eerie realm, memory is the key to salvation, and the line between tormentor and companion blurs in the ceaseless cawing of the raven storm.

THE SEER

The Nightmare Lands
COMING SOONIn the phantasmagoric realm of the Nightmare Lands, dreams warp into a twisted reality and sleep becomes a perilous snare. Amid the malicious wilderness, the deserted city of Nod, and spheres of unending nightmares, the elusive Nightmare Court — each a living horror birthed from a sleeping psychic's subconscious — reigns. Will the psychic awaken to confront the terror she has unleashed or will the realm remain forever a labyrinth of dread?

THE TEMPTER

The Carnival
COMING SOONStep right up to the Carnival, where whimsical wonders mask a darker game. Succumb to the allure of Isolde's traveling domain, but beware — each laugh, each gasp, each cheer feeds into a grander scheme. Who is the puppet, and who pulls the strings? Discover the unsettling truth as the Carnival's true master weaves a web of deceit and dark ambition.